![]() If you're using Index or WMR controllers, you'll be using our bundled controller bindings for SteamVR.ĮmuVR will attempt to set this for you automatically. Remember, this is not about the button labels, but their physical placement. We've also included PlayStation buttons for good measure. Since Xbox and SNES controllers have swapped button labels, we're listing both to prevent any confusion. You can also control games using your keyboard. VRidge supports any games built with Oculus SDK 0.6, 0.7, or 0.8, and 1.3+ (through Revive), as well as all SteamVR games (see guide here) that do not rely on motion controllers as the only input method.Games that work exceptionally well with VRidge are 'cockpit' games like space simulators, racing, and other similar types. If you need to actually use the D-Pad for a moment, like on a N64 game that uses it to for example change weapons, you need to hold the "Force D-Pad" modifier in the list above. Nintendo 64, Dreamcast, Gamecube), your VR controller's analog stick will properly simulate the emulated controller analog and not the D-Pad.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |